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Football has never been watched by more people than it will be during the 2026 FIFA World Cup. But is that entirely a good thing?

  • Writer: Fleko
    Fleko
  • May 18
  • 3 min read

Imagine making a mistake at work despite trying your best. Now imagine that moment being replayed and picked apart by millions of strangers on the internet. 


Football has always had a complicated relationship with what happens online, and in the news. But the 2026 FIFA World Cup represents something genuinely new in terms of scale, and with that comes a level of exposure for players that the sport has not had to manage before. Forty-eight teams, three host nations, and an audience that will stretch further than any tournament that has come before it. A moment where things go wrong will travel faster, reach further, and draw a stronger reaction than they would have even a few years ago. For most people watching, that is just the nature of modern football. For the players inside it, the experience can be something quite different.


This is already happening…

Online abuse in football is not a new conversation, but the evidence around it has become harder to ignore. Since launching its Social Media Protection Service in 2022, FIFA has analysed more than 33 million posts and comments across tournaments and qualifiers, hiding more than ten million abusive comments from public view, according to Insider Sport. That is no small moderation challenge. It points to something much more embedded in the working and personal lives of elite footballers. 


The same pattern shows up in how players describe their own experience. Research from the Professional Footballers’ Association shows a significant amount of players experience anxiety as a direct result of online abuse, with some considering an early retirement because of it. When a significant proportion of professional players are weighing up whether their career is worth continuing because of what happens to them online, it is difficult to frame this as something players should simply learn to manage on their own.


Why does 2026 FIFA World Cup raise the stakes?

Every major tournament produces a spike in online abuse. The quarter-final between England and France at Qatar 2022 generated the largest single spike of abuse across the entire competition. 2026 will have more matches, more players in the spotlight for the first time, and a media ecosystem that moves faster than it did even four years ago.


Studies from 2024 found that 87% of professional players maintain active social media accounts despite 64% reporting online abuse, most often because their contracts require it. That means the question of how to protect players online is not really about whether they should be on social media. It is about what happens to them while they are there, and who is responsible for managing that environment when a tournament of this scale puts them in the crosshairs.


For players appearing in their first World Cup, none of this will be familiar. They can train and prepare for the physical demands the event will create. They can even prepare for the tactical side in detail. But having millions of people react to a single moment in your career, some of them with genuine hostility, is something that preparation programmes have historically underinvested in.


What is the sport doing about it?

FIFA's Social Media Protection Service has expanded considerably since Qatar 2022. It is now permanently available to all 211 FIFA Member Associations, and by late 2025 had referred 11 individuals to law enforcement across seven countries, with one case escalated to Interpol. The shift towards enforcement rather than just monitoring is a step in the right direction.


But these tools, however well-intentioned, are still too far removed from the player. They focus on public-facing content and work to identify and report abuse once it has already been posted. What reaches a player directly, in their own accounts, in the minutes and hours after a difficult moment, is a different question and one that requires a different kind of response.


A more direct layer of protection

Protection at an individual level is less about tracking content and more about shaping the environment a player experiences. Services like Elite by Fleko sit within that space, filtering what reaches a player in real time. Harmful content is addressed before it is seen, escalating behaviour is managed early, and repeat accounts are blocked before they find another route in. 


Studies suggest that players even adjust how they perform because of the scrutiny they expect to face, with some becoming more cautious to avoid criticism. When the environment around a player becomes difficult to manage, it feeds back into how they play. Preparation for a tournament of this scale should reflect that.

 
 
 

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